Well this didn’t go exactly according to plan. I thought this post would be about the upcoming Silo building, but as you can see I had more interest in finishing the Graveyard.
Modern setting or fantasy; there’s always room for a church and a graveyard. The church makes for an interesting building to explore, and in this particular case also helps with dice rolling. A graveyard is a good terrain filler, acting as an open area which you can see through, but still giving hard cover. A graveyard can also serve as a spawn point for zombies, which makes it dangerous to cross it or be nearby.
The stone walls surrounding the Graveyard are prepainted from QRF and the gravestones are from Renedra.