When I think about future car combats I immediatley think of the PC game Carmageddon, inspired by the movie Death Race 2000. The game is about a stunt car race against both the clock and against the other contestants. There are two ways to win a race; you can be the first to cross the finish line, or you can crush the competition by destroying all your opponents cars.
You need some skillful driving techniques to pass the checkpoints before the timer reaches zero, but due to the game’s excellent physics engine it’s even more fun destroying other cars. Let’s face it, if you wanted another car racing simulator you’d be running Need For Speed. This game is about crashing cars! For either tactics you’ll probably need some extra time and this time can be earned by running over innocent pedestrians. I remember watching the in-game replay and thinking “I need to pass that pedestrian crossing sideways to achieve an even bigger combo bonus!” This game is politically incorrect and totally hilarious. Needless to say the game was accompanied by a huge controversy and it was even censored in some countries.
I’ve been wanting to do some crazy, over the top, Carmageddon-like cars usable for games like Battlecars (aka Combat Cars) but still suitable for other rules too. I’ve been looking into the Axles & Alloys rules which looks promising as well. I’ve chosen to go with some Micro Machines vehicles to keep the size of things down. The following pictures illustrate my progress so far, with before and after pictures of each car. The car modifications are pretty much complete and the only thing left is painting. I have glued magnets to the bottom of the cars, and the wheels have been glued in place to stop the cars from rolling. The extra weight gives the cars a nice feel when picked up from the table. The cars have been given names from (or inspired by) the Carmageddon game.